- Recent Work - (2007 - 2013)
Happy Birthday Nana
'Happy Birthday Nana' Complete!
I'll be putting up some more screens soon.. Modeled in Maya,
sculpted/textured in Mubox, hair in Shave and a Haircut and rendered in Vray. all the spec maps were created using new software
called Knald. The feedback has been overwhelming and thanks for all the wonderful plugs and shares!
Hello Crystal Dynamics!!!
I am ecstatic to announce I have
accepted an offer from Crystal Dynamics as Principal Artist / Lead
Star Wars: 1313
So this is what myself and some
talented people over at LucasFilm/LucasArts/ILM have been
working on. I was responsible for modeling and texturing the main character and hair featured in this game
preview of Star Wars: 1313 (facial shapes/animation by Matt Furniss)
MOVIE LINK HERE: http://www.youtube.com/watch?v=BQyGu4EqZsU
The Blue Project - Complete!
Finally complete! The image is
based off of my wife Nicole. Software used was Maya, Mudbox for
sculpting and texturing and Shave and Haircut for hair (rendered in Mental Ray)
The response has been overwhelming
and I really appreciate all the wonderful kind comments! On
to the next project!
(Below are some of the awards and publications for 'The Blue Project')
Old Female Bust - (2009)
Very work in progress.. I will be finishing this after my current Blue Project..
Female sculpt - WIP (2009)
Very work in progress but starting on a female sculpt. still a long way to go but an update.
Exaggerated sculpts - WIP (2009)
Trying to get back to sculpting
some personal work again. Here are WIP head sculptures.
My wife has gone (2008)
Finally finished the piece. Its a setting of an older man at his wife's funeral. its called "My wife has gone"
The Butcher (2007)
A character I designed last year. Wanted to try out displacement maps. I try to work on as many personal projects as I can in some of my spare time. I find it keeps me motivated.
- Past work - (2006 and before)
Old Dude -
Another random game model. Had a lot of fun making this guy.
Tried to add a lot of character.