Dancouver - self portrait
Hey all.. finally complete. There was probably more I could do with it but I kinda wanna move on .. sick of looking at my face.
I tried a slightly different workflow for this. I started with a 123d capture from my iphone.. then used my usual head base mesh over top for basic shape. The only thing the iPhone caputre was good for was basic shape.
Everything was sculpted in Mudbox as well as textured in Mudbox... knald for spec. I used shave for hair, and maya for building the meshes. All rendered in Vray.